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(Android)
Create and release a small mobile game for android which focuses on studio quality tactile feedback.
Collaborate with a sound designer to create audio which aligns with the vision of the game and enhances the experience.
Focus improving key skills:
- Artwork (Art)
- User Interface (Design)
- Response Time (Programming)
Pillars of Design
- Endless 3-tap dabbing mechanic
- Additional session based score-keeping
- "Hardcore" style achievements for long-term players
- Large outfit shop
Summary
Lower the lights. Positions troupe. Hit it DJ!
The player controls the arm positions of eight dab performers one at a time, and endlessly dabs, trying to beat the timer. But careful, every dab resets the timer and lowers the time limit.
Every dab counts towards the in-game currency, which the player can spend on new outfits for the troupe.
- Game Designer
- 2D Artist
- UI Artist
- Programmer










