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(Android)
Create and release a small mobile game for android which focuses on studio quality tactile feedback.
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Collaborate with a sound designer to create audio which aligns with the vision of the game and enhances the experience.
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Focus improving key skills:
- Artwork (Art)
- User Interface (Design)
- Response Time (Programming)
Pillars of Design
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- Endless 3-tap dabbing mechanic
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- Additional session based score-keeping
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- "Hardcore" style achievements for long-term players
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- Large outfit shop
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Summary
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Lower the lights. Positions troupe. Hit it DJ!
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The player controls the arm positions of eight dab performers one at a time, and endlessly dabs, trying to beat the timer. But careful, every dab resets the timer and lowers the time limit.
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Every dab counts towards the in-game currency, which the player can spend on new outfits for the troupe.
- Game Designer
- 2D Artist
- UI Artist
- Programmer